- #Latest version of vray for 3ds max 2013 full driver
- #Latest version of vray for 3ds max 2013 full password
(*) V-Ray RT GPU: Added support for 3ds Max Spot and Omni lights Decay and Near/Far Attenuation parameters (*) V-Ray RT GPU: Support for spherical panorama cameras (*) V-Ray RT GPU: Initial support for texture baking (*) V-Ray RT GPU: Implemented QMC sampling for CUDA engine (*) V-Ray RT GPU: Added UDIM tag support (*) V-Ray RT GPU: Added support for VRayMtl anisotropy (*) V-Ray RT GPU: Added support for displacement (*) V-Ray RT GPU: Added support for Composite map rendering (*) V-Ray RT CPU: Support for VRayEnvironmentFog (*) V-Ray: Provided tooltip descriptions for most of the renderer settings (*) V-Ray: The V-Ray object properties allow to specify a given map channel as velocity channel (useful with some Alembic importers) (*) V-Ray: MaxScript parameter to control the DMC random seed (*) V-Ray: Added support for 3ds Max 2016, including the new Physical Camera and Physical Camera Exposure Control (*) V-Ray: Added camera object properties to control the number of transformation samples for camera motion blur (*) V-Ray: Added button to open the V-Ray messages log window (*) V-Ray: The DR servers list is re-read whenever the vray_dr.cfg file is modified during rendering (*) V-Ray: Added ability to add/remove DR servers on the fly from the Render Progress window (*) VRayVolumeGrid: Added support for rendering of fluid simulation data (Phoenix FD, Field3D and OpenVDB)
#Latest version of vray for 3ds max 2013 full password
(*) VRayVolumeGrid: Fixed a crash when browsing for simulation caches and previously the path has been set to a password protected server location
#Latest version of vray for 3ds max 2013 full driver
(*) V-Ray RT GPU CUDA: Work around an issue with the nVidia driver versions 352.86 and 353.06 (*) V-Ray RT: Fixed crash when there is Hair Farm Renderer atmospheric effect present (*) V-Ray RT: Fixed crash when a VRayLight has VRa圜ompTex with no texmap assigned to Source B (*) V-Ray RT: Fixed animated displacement export when rendering ActiveShade (*) V-Ray RT: Animated parameters of standard 3ds Max lights were not exported to. (*) V-Ray Quick settings: Light cache's Retrace parameter is now controlled by the GI Quality slider (*) VFB: Added #savemultiimage keyword to the vfbControl() MaxScript function that saves all channels into a single multi channel (.exr or. (*) V-Ray RT GPU: Added support for texture baking with dynamic and displaced geometry (*) VRayStereoscopic: Added support for the Cubic 6x1 cameras v=dSOaOxUaVjE v=rCudZEaBPDk v=SjSIklB7F58 v=-w-yG1Hu4sc v=EIEkn8g525Q. Additionaly copy the cgauth.dll from \Crack\Max201x into VRay RT's \bin folder: x:\Program Files\Chaos Group\V-Ray\RT for 3ds Max 201x for 圆4\bin\ Copy everything in the \Crack\Max201x folder into the \3ds Max 201x\ root folder.Ĥ. Install the plugin using the appropriate advanced retail installer.ģ. Uninstall any previous installation of VRay from 3ds Max 201x.Ģ.